Ubisoft Assassin's Creed II (Xbox 360) Software - jocuri

Ubisoft Assassin's Creed II (Xbox 360) Software - jocuri

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Platforma Xbox 360
Categorie joc Actiune

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Just as in the original Assassin’s Creed this, the second, outing sees us playing as both bartender and assassin’s descendant Desmond Miles and one of his ancestors, in this case Ezio Auditore de Firenze apprentice assassin and man about town in Renaissance Italy. The game begins where the first instalment ended with Desmond escaping from the Templar run Abstergo Industries with fellow assassin Lucy Stillman. We soon move on to the assassin’s hideout where they’ve managed to build a version of the Animus machine used in the first game to let Desmond access the memories of his ancestor AltaÏr ibn La-Ahad only now we’re living in Ezio’s Renaissance era Italy.   This first part of the game sets the scene and storyline for the rest of the game as well as reacquainting us with the game’s mechanics and controls.   During this introductory sequence we see the Templars frame Ezio’s family and have them executed.   This leads young Ezio to seek help from his uncle in the mountain stronghold of Monteriggioni where his assassin’s history is revealed to him.   All this leads young Ezio to a life of revenge and destiny to defeat the Templars, lead by Rodrigo Borgia. In these goals he is aided by the Medici and  Pazzi families, the Doge of Venice, a young Leonardo da Vinci and Niccolò Machiavelli. Assassin’s Creed II takes all that is great about the first incarnation (free running) and effectively drops the bad (flag collecting) and down right silly (joining bands of roving scholars to hide); these refinements make for a much smoother game with improved gameplay in the massive world of Renaissance Florence, Venice and Rome along with many other places in Tuscan Italy. The mechanics for the free running are much more fluid with your avatar’s movements looking very smooth and a little faster than before.   I think it helps this style of game to use the third person view as a first person or top down view would make for some very awkward jumps.   The stealth part of the game moves well away from those designed by Hideo Kojima in the Metal Gear Solidseries and therefore appears much more intuitive; if you want to hide in Assassin’s Creed II you simply move into a group of passing citizens or hire a group of courtesans to distract the guards. Your interaction with NPCs doesn’t stop here though: you can pickpocket passers by, buy art from galleries, loot the corpses of the dead, buy improved armour and weapons from tailors and blacksmiths and while completing side missions away from the main storyline beat up errant husbands, race cocky young bucks, intercept Templar couriers throw handfuls of coins on the ground to slow pursuit.   It’s these side missions and interactions along with the stunning visuals in the enormous sandbox that Ubisoft have given us to play in that make ACII stand out from other stealth assassin games. As you move along through the game you are rewarded with buyable upgrades to your equipment and all of it is kept in a beautiful museum styled inventory room in your stronghold of Monteriggioni.   Upgrades to this stronghold earn you the coin to buy these upgrades along with whatever you manage to loot from your victims and get paid for finishing side missions. As with the original there are many of these side missions all unlocked by climbing to the highest point in any given area, and there are lots in each region, they then show up as icons on your map.   While the main quest line is engaging and the journey to each final assassination is as much if not more fun that that final attack it’s the multitude of side missions and other goals and challenges, like the inevitable collectibles, that made me come back for more.   I particularly liked the, more platform game style, Assassin’s Crypt inside areas where skill and timing on your movement were far more important than your fighting skills. Onto the weapons and other kit; da Vinci acts as your private armourer supplying Ezio with a variety of weapons such as the miniature, six-shot pistol and a working version of his famous glider design.   In the games mechanics and physics the new weapons and kit fit in very well with nothing appearing out of place or too fantastical.
Denumiri similare la Software - jocuri Ubisoft Assassin's Creed II (Xbox 360): Assassin s Creed II Xbox 360, AssassinsCreedIIXbox360, Assassin 's Creed II (Xbox 360)
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